Ahead of the OWCS Dallas Major 2024, Blizzard made an announcement regarding the prize pool distribution. In light of that incident, the Overwatch community became furious about only 25% of the revenue being shared in the prize pool, making it unfair for the participating teams.
A famous Overwatch content creator @EskayOW posted about this preposterous scheme that Blizzard is about to perform and mentioned “25% is actually a joke”. She claimed that contributing a mere 25% would never make Overwatch esports (OWCS) successful.
In support of @EskayOW’s comment, another fan posted a solution that might save the Overwatch esports scene as a whole. They mentioned that instead of contributing a mere amount from one crowdfunded bundle, Blizzard should contribute the money from the amount they’re earning by selling the in-game shop items.
Another user agreed with the opinion and suggested that instead of gathering the money from a DPS hero, Blizzard should perform this crowdfunding scheme for each role in-game.
Read more: How to get Azure Flame Hanzo skin in Overwatch 2
During this fiasco, one user named @HammerSamss showed their genuine concern about the Overwatch League Tokens as these used to be claimed for free by watching the Overwatch pro league streams. They commented:
Meanwhile, a user @PawelTHanc suggested that if the community really wants to support the Overwatch esports scene, they should directly donate the money to the esports players instead of spending it in-game.
Even though the internet is filled with negative comments about Blizzard contributing only 25% of their revenue earned from the Crowdfunded Hanzo bundle, a user justified the contribution and mentioned that this is a standard amount in any esports
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