The Abomination is one of the most unique classes and among the few to have two forms in Darkest Dungeon. With each form, the Abomination changes its skillset as well as its role in the party. To master this character class, you must know how to utilize each form in combat.
The Abomination is a reflection of the dark world of Darkest Dungeon. His scars, afflictions, and bestial form show how merciless and grim this world could be. Although the character class is pretty popular among fans, it unfortunately didn’t make an appearance in the sequel, Darkest Dungeon II.
In this article, we will go through all the skills and stats of the class as well as strategies for utilizing them in combat.
The Abomination’s story is mostly veiled in shadows. According to the in-game description, he was a prisoner who was held captive for unknown decades. In his years of captivity, he was tortured, branded, and experimented on.
One day he was given an “Eldrich Poison” that was supposed to end his suffering. But due to a twisted change of fate, the poison gave him powers instead of killing him. However, it came at a terrible price: the Eldrich poison in his veins let him change his form, allowing him to transform from a human into a nightmarish beast. While in his human form, he provides support to his allies, and in his bestial form, the Abomination becomes the scourge of his enemies.
While resting in camp, his vile blood gives him more boons - he gains resistance that makes him harder to kill. When in combat, his bestial form is a sight of terror not only for his enemies but also for himself. For each turn he spends in his monster form, he gains +6 stress.
Resolve
1
2
3
4
5
MAX HP
26
31
36
41
46
DODGE
7.5
12.5
17.5
22.5
27.5
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