Dota 2 7.36 marks a significant milestone in the evolution of the classic MOBA title. All heroes have been introduced to unique Innate Abilities and Facets, alongside a fair share of changes and rework to their existing spells. Buffed heroes will likely reign supreme in upcoming competitive matches, while the nerfed ones could remain in the shadows until the next patch.
This article covers all the major changes in the latest Dota 2 7.36 patch to help you understand the current meta.
All his spells are reworked around Death Rime in Dota 2 7.35b. Death Rime will stack on the enemy targets whenever AA spells hit any. Additionally, Bone Chill will help Kaldr bring down tanks and heroes boasting tremendous strength. Units under the Death Rime debuff with Bone Chill Facet will have their total HP decreased and movement slowed till the effect remains.
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Axe's rework in Dota 2 7.35b drastically improved the hero's efficiency. His Innate passive, Coat of Blood, grants one armor for every kill. Coupled with that, after a successful Culling Blade, Mogul Khan receives 2x armor. This passive streamlines Axe into a formidable tank that can withstand massive physical damage.
Batrider is one of the top offlaners in Dota 2 7.36. This is because, with Smoldering Resin, this hero can burst down squishy supports and cause havoc before the start of a proper teamfight. Furthermore, Arsonist, one of his Facets, allows players to use Sticky Napalm on buildings and deal 25% damage.
Centaur Warrunner is one of the best tanks in Dota 2 7.36, considering the hero earns 40 max health every two minutes. Furthermore, Horsepower, one of his Facets, grants him bonus movement speed with a
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