When I first heard about Helldivers 2, I had no idea what I was getting into. I've never played the first iteration of the game, as it was not my kind of shooter. After watching a bunch of trailers for Helldivers 2, it immediately caught my eye, and I thought I'd give it a go. For someone who has spent thousands of hours in shooting games, I initially underestimated this title.
Helldivers 2 is packed with suspense, adrenaline-pumping action, and an unexpectedly rich narrative that ensnares players for hours on end. At its core, the game tasks them with the noble mission of purging Super Earth of existential threats. This heralds a return to conflict following a fleeting period of reprieve from the voracious Terminids — dreaded alien bugs that once again encroach upon galactic peace.
The same threat has returned, starting a new galactic war to end civilization on Super Earth and all its planets. However, there is a new threat from the West called Automatons, who have the same goal. I'm yet to figure out if there is a conspiracy underneath the lore, but it's pretty straightforward, and that's also extremely enjoyable.
You begin the journey of becoming a Helldiver in training mode, learning all the tips and tricks for moving around the map. You know how to use a Stratagem (which is a unique feature in your arsenal), and you learn how to shoot down threats. However, the training mode doesn't include automatons; you complete your training by discovering how to deal with the Terminids in Helldivers 2, the alien bugs that have infested the whole world.
During the training, the movement mechanism felt fluid, and it was effortless to navigate. In my experience of playing third-person shooters, the camera angle didn't feel right most
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