Horizon Forbidden West's latest title update is now live on PC, adding various performance optimizations, the highly requested fix for Nvidia Reflex, and more. The update 1.3.55.0 also comes bundled with the latest version of Intel XeSS upscaling tech, 1.3, which adds a new option for "XeSS AA", akin to Nvidia'a DLAA, an alternative for the game's native TAA.
Intel XeSS started quite slow, struggling to keep up with Nvidia and AMD's upscaling offerings. However, it has made some significant improvements since. With XeSS 1.3, players can now use a similar feature like DLAA, albeit without being locked to Nvidia'a RTX 40-series cards.
This article provides a look at Horizon Forbidden West PC's latest update 1.3, the official patch notes, improvements added to Intel XeSS, and more.
One of the biggest new additions with the latest update is Intel XeSS 1.3, making Horizon Forbidden West among some of the very first PC games to adopt the latest version of Intel's proprietary upscaling solution. While the game does support both DLSS and FSR, more choice for players when it comes to upscaling and AA is always welcome.
Intel XeSS should be a good alternative for players who aren't fans of the game's native TAA and don't want to use FSR2. The second big change is the fix that Nixxes finally added to the game's implementation of Nvidia Reflex. At launch, enabling Nvidia Reflex resulted in the game either crashing or introducing stutters.
With the latest update this issue has been rectified, allowing players to once again enable Nvidia Reflex, without any performance or stability penalty. That being said, here are the official patch notes for Horizon Forbidden West PC update 1.3.55.0:
Horizon Forbidden West, despite the minor hiccups
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