The Ornate Box is a quest that you could completely pass by in Dragon's Dogma 2, even if the start of it cannot be avoided. This quest can be made slightly easier as well, depending on what you did on the way into Vernworth. It’s a worthwhile quest regardless since it gives you a wide assortment of free rewards just for completing the simple objective for the urchin that requests your help.
However, this urchin is dressed pretty well for someone pretending to be a penniless child. If you decide to complete The Ornate Box in Dragon's Dogma 2, we’ll cover what you need to do and the gifts bestowed upon you for being considerate to the urchin in question.
After arriving in Vernworth in Dragon's Dogma 2, you’ll be questioned by Captain Brant, who ultimately becomes a valuable ally; however, this also triggers the beginning of The Ornate Box. Walking back into town will trigger a guard asking you about a young urchin who just ran by. Lie to the guard and tell them that you have no idea where they went; there’s no consequence for this, and it helps the child, other than a mild dialogue change later, in the palace.
You’ll see the child, who will thank you and try to ask you for a favor. He’ll have to take off before the guard catches him for this part of Dragon's Dogma 2’s The Ornate Box side quest. Resume playing the game and complete main story quests for Brant if you wish, but if you want to focus on this side quest, wait two to three in-game days.
This mysterious urchin is standing down in front of one of the merchant carts you can interact with down the steps closer to the town entrance. He’s easy to spot, thankfully. This young boy wishes to purchase The Ornate Box from the nearby merchant, and you can either buy it for him
Read on sportskeeda.com