The first thing to consider for a robust 6 build in Reverse 1999 is upgrading him to Insight III as quickly as possible. 6 is a potent support with various buffs and debuffs in his kit; both collections have six status effects each, which makes him the best support on any team. However, until he reaches Insight III, the buffs and debuffs may be hard to manage.
6 is an Intelligence-type Arcanist with Purify, Support, and Debuff tags. He specializes in dealing Mental damage to enemies. Timekeepers can summon him from the limited-time banner, Seeker in the Cave.
Below is the best Reverse 1999 6 build with the best Psychubes, teams, and skills analysis.
6, like 37 in Reverse 1999, is another Arcanist that uses Eureka. He uses Eureka to apply the Incantation Empowerment I status effect on allies, upgrading their one random incantation by one star. When using Ultimate, Eureka helps him deal increased Mental damage to enemies under Stats Down, Neg Status, or Control status effects.
That said, below are the complete details of 6’s skills in Reverse 1999:
The Revelation (Ultimate): 6’s Ultimate deals 700% Mental damage to enemies. He deals an additional 75% damage to those under Stats Down, Neg Status, or Control effects by spending six Eureka if he has six or more. This effect can increase up to four times.
Discipline (Basic): This is a debuff incantation skill that deals 120%/175%/305% damage to two enemies with one/two/three-star cards. He also applies two random effects from his Collection of Debuffs to enemies for two rounds. Moreover, if he has four Eureka or less, he gains one/two/three Eureka with one/two/three-star cards. His Collection of Debuffs contains the following effects:
Duty (Basic): 6’s basic incantation skill, Duty,
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