Ever since its release, Stellar Blade has been caught in the net of the evergoing war between contrasting idealisms in the gaming industry. From the early days of the Stellar Blade controversy, a group of individuals has been holding the game on a pedestal and claiming it to be a slap on the increasing ‘realistic standards’ in gaming.
On the other hand, a large portion of the demographic criticized the overly provocative designs of the protagonist and her outfits, claiming it to be unnecessary ‘fanservice.’
Meanwhile, some players just don’t care about any of this and simply enjoy the title for its gameplay and story. So how did these groups clash with each other and did it affect the title in any way? Let’s find out more.
In the last few years, the character models in gaming have changed significantly, especially for women. We have come a long way from the teeny-tiny waists and metal bikini armors. While this shift in the approach of character modeling has become the norm in modern-day gaming, it upset a group of gamers who didn't approve of the transition.
Their sense was simple; gaming is a form of escapism, and if the characters are modeled to such realistic standards, it would affect the immersion. However, this argument was never directed towards any male characters. The criticism was solely focused on female NPCs and protagonists.
When Stellar Blade was released, featuring a conventionally attractive female lead, with a plethora of scanty outfits to dress her up, this group soon held the title on a pedestal, initiating the Stellar Blade controversy. A cultural war broke out surrounding the game and soon, political ideologies were thrown into the debate.
Many also criticized the design of the lead character EVE,
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