Total War: Warhammer III - Thrones Of Decay is the latest DLC in the franchise and adds three new Legendary Lords to the game: Elspeth von Draken, Malakai Makaisson, and finally, Tamurkhan the Maggot Lord. It has been developed by Creative Assembly and Feral Interactive and published by SEGA and Feral Interactive.
I've been hammering away at the DLC for quite a while now, and I'm delighted to say that it is probably the best one yet since Total War: Warhammer III - Forge Of The Chaos Dwarfs DLC. With the introduction of three new Legendary Lords, challenges, mechanics, and units, I've had my fair share of fun over the past few days. That said, here's my hands-on experience with Total War: Warhammer III - Thrones Of Decay.
Akin to the Total War: Warhammer III - Shadows Of Change DLC, Total War: Warhammer III - Thrones Of Decay adds a lot of value to the base game in many ways. It introduces three new Legendary Lords and a few heroes as well. With each faction added to the game, a brand new mechanic is added as well. These are unique in nature and will add value to your session as well as intrigue,
There's a storyline for each Legendary Lord that keeps you going as you click the end turn button every few minutes. Depending on your playstyle and faction type, you can even select which Legendary Lord you would like to purchase separately. That being said, it is time to dive into Total War: Warhammer III - Thrones Of Decay review.
Seeing the Empire as a playable faction in Total War: Warhammer III was a sight for sore eyes. No doubt, Chaos Dwarfs have some amazing artillery to offer, but when it comes to good old-fashioned humans using gunpowder to blast things to smithereens, the Empire does it best. Enter Elspeth von Draken.
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