The third entry in the legendary MGS series is getting a highly anticipated remake named Metal Gear Solid Delta: Snake Eater, which will be released in 2024. Almost two decades after its launch, fans will once again get to taste the classic Metal Gear Solid action but with a modern touch.
The original had many groundbreaking innovations and Hideo Kojima's trademark shenanigans. However, the franchise is notorious for some aspects and mistakes, which the remake must avoid. Hence, this article lists five potential improvements we'd like to see in the upcoming remake.
Disclaimer: This article is subjective and is solely based on the writer's opinions.
While the free-flowing, action-packed yet goofy combat mechanics of the Metal Gear games have a distinct identity in gaming history, there’s no denying that it could use some polishing. Although the previous generations may be used to the limited movements and clunky controls of the earlier titles in the franchise, the modern gamer may not be so keen to compromise.
If MGS wants to win this generation of gamers, it will need to make some serious rehauls to the combat mechanics and controls.
While the gaming community highly appreciates remakes, they also fear that modernizing a classic title may ruin all of its old charm. MGS3 has a special place in the hearts of millions of players, and we hope the remake appeals to a modern audience without destroying the original's essence.
Although the MGS series heavily emphasizes stealth, one of the genre's staple features is entirely absent in the original: crouch walking or sneak walking. While many believe that this decision was taken to make the title more realistic, in the end, its absence makes things harder and, in some instances,
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