With Season 10 arriving in less than a week, a brand-new Overwatch 2 Developer Update is here. Called "Defense Matrix", it centers around player experience across both ranked and unranked game modes. This concerns everything from team-ups to disruptive behavior and the consequences of being a nuisance during gameplay.
The nearly 10-minute-long Overwatch 2 Developer Update video had much to divulge, so let's tackle the first few major aspects, namely further Competitive changes in the form of wide group introduction and player penalties. Here's everything fans need to know.
First, what is a Competitive wide group? From Season 10 onwards, developer Blizzard Entertainment is introducing a new ranked matchmaking element where players can group up with their friends regardless of their competitive rank in Overwatch 2.
In other words, a Bronze-ranked player can team up with their Platinum friends with no grouping or matchmaking restrictions. Under the hood, however, this does introduce some drawbacks to take note of. For one, wide groups can only face off against other wide groups. So if there is a Bronze Support and a Platinum Tank on a team, the opposing team will have a similar player ranking configuration.
As a side-effect, this will likely increase queue times for wide group matchups, but that is one sacrifice to make for playing with higher or lower-ranked friends. Furthermore, players on a team with a high-rank gap will not see a shift in their rank. In other words, if players want to climb the ranks to Top 500, then solo play is the way to go unless they play with teammates of similar rank.
It is common to see someone from a team leave mid-match in both unranked and ranked play. Since Overwatch 2 is a 5v5 hero shooter, even
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