The Persona vs Shin Megami Tensei debate is a never-ending one. Persona is the spin-off franchise of the Megami Tensei series, previously known as Shin Megami Tensei: Persona. It features a high-school setting where you must fight Demons, Personas, and Shadows in a turn-based system similar to the Shin Megami Tensei franchise. Considering the two series are related, you might wonder about their similarities and differences — both RPGs have different settings, perspectives, and other aspects.
Persona has a more new-age outlook than Megami Tensei. It was a part of the original Megami Tensei series, but it gained popularity in the JRPG genre and got a separate franchise of its own. To that end, this article discusses the evergreen Persona vs Shin Megami Tensei debate.
The core battle system of both franchises is similar. They feature a turn-based system where the playable characters fight against Demons to save humanity. It means that you and the enemy will take turns to attack each other, leaving you time to strategize and plan the attacks. Special moves like Agi, Bufu, and Zio are available in both franchises.
Both franchises' games use a third-person perspective camera angle. You will also find that both feature the same Personas (demons), including Pixie, Jack Frost, Ame no Uzume, and others. However, they are called demons in Shon Megami Tensei and personas in Persona. Additionally, restoring items like Life Stones and Soma and several status effects are identical.
A Persona vs Shin Megami Tensei debate isn't complete without comparing the differences. The gameplay format is the core difference between the two.
In Shin Megami Tensei, you summon demons to fight for you against enemies, like in Pokemon or Digimon. Meanwhile,
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