This process owes much to the evolution of technology made over the past few years, especially the widespread accessibility of the Internet and the growing number of online entertainment services.
Players engage in various games within the e-sports realm, including first-person shooters, multiplayer combat games, and real-time strategy games. Among the most widely embraced titles are The League of Legends, Dota, and Fortnite.
These games gather globally recognized championships, creating a dynamic and competitive environment year-round, and also attracting huge investments.
In the financial realm, e-sports generates revenue through diverse channels, including sponsorships, collaborations, advertising, and the sale of broadcasting rights. Both athletes, industry stakeholders, and fans can make money on e-sports, and it is available 24/7 worldwide. So it is little wonder that it has gained such popularity, slowly becoming the key competitor for attention with traditional sports.
E-sports has significantly impacted the sports business by attracting increased viewership and engagement. The dynamic and fast-paced nature of e-sports has captured the interest of a growing number of younger sports fans. According to a report from Newzoo, the global e-sports audience reached 474 million in 2021 and is anticipated to climb to 577 million by 2024.
Due to the expanding audience, the sports industry can explore and connect with new markets and demographics, improving its approaches and technical aspects, and thus growing even more.
E-sports events have evolved into significant attractions, drawing massive crowds and achieving record-breaking viewership figures. A prime example is the League of Legends World Championship, which, in
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