The Limited format of MTG’s Outlaws of Thunder Junction is absolutely bananas when it comes to combo potential. There are so many extra cards out there, thanks to The Big Score cards, Special Guests, and Breaking News cards. There are some truly devastating, hilarious, and otherwise impossible combos that players can pull off. Of course, this is provided you have access to the cards in the Limited format, naturally. I imagine you could do these in casual play as well, and Commander, depending on what your table allows.
The Limited format requires players to open certain MTG product and use only those cards — in this case, it’s Outlaws of Thunder Junction. This is not a constructed format, so you have to get lucky and use what you have.
Some of these combos also came from me assessing a set of cards that Wizards of the Coast sent me to celebrate its launch. Here are a few favorites from our imagination, and around the internet.
Having access to Archive Trap in MTG’s Outlaws of Thunder Junction makes for some hilarious Limited combos - like this one. Sure, it’s a five-drop, and your opponent mills thirteen cards. It’s a high cost and doesn’t seem like it does too much from the outset. However, you plot down the Slickshot Lockpicker as early as possible (probably turn three).
Then, when you can cast Archive Trap, do so. Mill your opponent, and do anything else you care to on that turn. It’s likely not much since that card is expensive — unless, your opponent searched their library. Then, on the next turn, activate Slickshot Lockpicker, use its ability, and cast Archive Trap with Flashback.
That’s an extra thirteen, for a total of twenty-six. Since most Limited decks are forty cards, with how deep you are in the game by now, it’s
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