Similar to previous versions but with an even better looking game, writes Stuart Andrews
Manchester City striker Erling Haaland is the cover star of EA FC 24
EA FC 24 looks even better than its predecessors
If you’re one of the millions who have bought Fifa every year, rest easy.
The name might have changed, but EA Sports FC 24 is still the game you know and love.
It still has all the proper teams, leagues, and players, the big championships, and the Ultimate Team mode, and it still delivers the same finely balanced gameplay, delivering pace and excitement alongside authenticity.
In fact, from our first few hours with the finished game, FC 24’s biggest sin is that it might be a little too close to its predecessor; anyone expecting any game-changing improvements will be disappointed.
But here, the devil is in all the details — the tweaks to the physics, the systems, and the animation that make for an even stronger game of footie.
EA Sports has been pushing the new technology behind the game.
Fifa 23 and its predecessors used motion-capture for animation, shooting video of players in a studio setting and analysing the way they run, tackle, pass, and shoot.
FC Sports 24 replaces this with a new system — Hypermotion V — that uses video shot at hundreds of real-world matches by cameras positioned around the pitch.
It augments this with AI-enhanced animation that analyses and replicates how individual players move.
On top of this, there’s another layer of motion-captured data at work, simulating how the players’ muscles flex during each action, and how the fabric of their kit flows and ripples as they play.
Normally, we’d say, “So what? Who cares?”, but here the animation really is fantastic, making players look more alive
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