The Nameless Village is an early quest in Dragon's Dogma 2, but it’s incredibly important. Guard Captain Brant needs the Arisen to go and find proof of someone’s misdeeds, and that involves going to a village off in the wilderness. Very little is known about it, but it will be up to you to go and seek answers. It can be an incredibly confusing mission, because the game gives no hints or tips on what to do.
Even if you have an NPC that has Quest Knowledge, it doesn’t wind up being especially useful, at least not in our experience. However, if you’re stumped on The Nameless Village in Dragon's Dogma 2, here’s what you need to know.
The Nameless Village is one of the main story quests given to you by Guard Captain Brant in Dragon's Dogma 2. He’ll task you with three very important missions, which include looking for a former Magistrate, and of course, slaying annoying monsters. This mission, however, requires you to be clever and look beyond what you see in the world.
It’s worth it to bring a Pawn with you that has Quest Knowledge, which you can do at any of the major Riftstones. It’s not hard to find the village, but that way, an NPC will walk you directly to it without any major difficulties. You can see its location on the map above. Once you get to this town, you’ll notice that NPCs are incredibly short with you - rude, even.
The villagers will warn you away from The Nameless Village, but ignore that. Instead, run into the town and head uphill to the manor. The Thief-Maister is there, but after talking to him, you won’t gain much information. Leave, and head back downhill, and talk to the Beastern that was tailing you.
She doesn’t appear to be all that helpful, either. Moving on with The Nameless Village in Dragon's Dogma 2
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