Escaping the Gaol in Dragon's Dogma 2 is one of the first things you'll need to learn after arriving at Vernworth Castle in Vermund. If you're caught doing anything nefarious while under the watchful eyes of Vernworth's loyal knights, you will be taken straight to the dark and isolated Gaol. Escaping the Gaol is nigh impossible if you don't have the Gaol key.
Dragon's Dogma 2, much like its predecessor, offers very little handholding and hints for most of its moment-to-moment gameplay elements, leaving it up to the players to figure it out for themselves. Escaping the Gaol is a similar ordeal, one that you will have to find the solution to by trial and error.
Fortunately, almost every quest or even combat encounter in Dragon's Dogma 2 comes with multiple ways of approach. This holds true for escaping the Gaol in Vernworth as well. Here's everything you need to know about how to escape the Gaol in Dragon's Dogma 2.
One of the very early missions you get from Captain Brant requires you to infiltrate Vernworth's Gaol, talk with one of the prisoners, and, if possible, help them escape without anyone noticing your presence in the location. Should you accept this quest, Brant will give you the Gaol key, albeit for a while, until the mission is done.
However, Dragon's Dogma 2 isn't particularly good at functioning as a stealth game. As such, trying to infiltrate the heavily guarded Gaol cells and entering one of them is quite a tough ordeal. And if you're not careful, the guards will notice your presence and attack you.
If you can fend for yourself, you might escape, but given you'll most likely be very under-leveled at that point against the Vernworth knights, you'll most likely end up getting arrested and locked into one of the
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