Clove, the highly anticipated new Controller, is poised to shake up the foundation of Valorant's strategic landscape. With the ability to self-revive and use their abilities even after death, they bring a game-changing dynamic to the battlefield, throwing a massive wrench into the established meta. This article delves into the potential impact of Clove's arrival, exploring how it might alter Agent selection, spikesite control, and the overall flow of competitive play.
Buckle up as we analyze the ripple effects Clove will send coursing through Valorant's meta and form new strategies for teams to follow.
Note: Parts of this article are speculative and reflect the writer's opinions.
Clove is sure to bring in new strategies, having one of the most unique mechanics where the character can use their abilities even after death. A post on X revealed and explained all their abilities:
Valorant's latest Agent boasts a playstyle that is going to evoke some rather aggressive plays. A first of its kind, unlike other controllers who need to stay alive to be useful to the team, Clove doesn't have to be alive to use their abilities. Dan Hardison, Agent Gameplay Designer at Riot said:
In a game like Valorant, where abilities can make or break a round, Clove's selfish, kill-hungry plays can go unpunished. It's a "no risk, high reward" play, where the best-case scenario is when the Agent wins an early-round gunfight. On the contrary, losing that fight does no major damage other than putting the team at a one-player disadvantage, with the key utilities of all five players present.
While higher ranks can still use the lack of one player to gain entry to a site easily, the casual and mid-to-low tier ranks will barely see any change. These games
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