Gigantic Rampage Edition is a re-release of one of my favorite hero shooters of all time: Gigantic. Back when I first started in this industry, I previewed the game from Perfect World and Motiga. Unfortunately, it launched at a time when there was a major glut of online MOBAs and hero shooters, and it just couldn’t compete. It shut down almost a year after its launch, and it was unfortunate. I remember fondly loading in with my best friend and stomping through teams.
However, the game is back with Gearbox Software! Gigantic Rampage Edition features the same gameplay you might remember from back in 2017 but with some quality-of-life changes. There are new characters to play as, a new mode, and, best of all, no microtransactions!
Sure, there are still plenty of hero shooters and MOBAs on the market, like Overwatch 2, but Gigantic Rampage Edition has something those other games don’t: actual giant monsters. I don’t mean something wimpy like Baron Nashor in League of Legends. In Gigantic, each team has a giant monster they’re defending and a variety of points to capture in order to make their opponent's monster defenseless.
It was an incredibly fun concept, and when you combine the intense gameplay with the bright, cell-shaded art style, it was a real winner. All the characters I remember are back, and there are two new ones as well, both of which I got to try out. So, what’s new and interesting about Gigantic Rampage Edition?
In addition to the classic Clash game mode, there’s a shorter, more compact version called Rush. It’s a great way to learn the game or play at a casual, fast pace. These matches tend to take no more than 10 or so minutes. I was a huge fan of this mode - I don’t have 30-40 minutes to devote to MOBAs at a
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