Learning to plan your build in Dragon's Dogma 2 can seem overwhelming. The brand new Action RPG by Capcom has different playstyles, weaponry, and magic. Coupled with the dynamic combat mechanics, each of these choices becomes enticing to choose.
To help out newer players, we have compiled a list of things you can do before starting your adventure in Dragon's Dogma 2. This article will focus on some key things you need to know about how Vocations/Classes work, what weapons to use, and a couple more tips to help you get started. Without further ado, here are some ways to start your build in Dragon's Dogma 2.
Vocations in Dragon's Dogma 2 are the equivalent of classes in RPGs. Basic Vocations are presented to players when they enter the game for the first time. Melee weapon fans will naturally gravitate towards the Fighter Vocation, but there are a few neat options to choose from.
Four Vocations are available at the start of the game, and you can unlock more as you naturally progress the storyline. Implementing classes in Dragon's Dogma 2 is incredibly versatile and allows for wild experimentation with builds. Players have complete control over how their character is played at any given point in the game.
For example, you can start with the Fighter Vocation and switch to a Thief or a Mage anytime. You can transfer some of the Fighter abilities as well, allowing for hybrid build options where your imagination is the ceiling.
The Thief Vocation is also good to start off as they come with a Dash/dodge ability. Remember that dodging is not an active mechanic in the game, and only certain Vocations can gain the ability.
The Archer is also a classic build for any RPG experience, and it is no different in Dragon's Dogma 2. Builds
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