In a recent Reddit thread, Overwatch 2 players have reignited discussions about map balance in Blizzard World, especially when it comes to attacking its first point. This popular hero-shooter game has made headlines in the last few days, owing to exciting collaborations with Cowboy Bebop and automaker Porsche. Players, although excited about new skins, are also concerned about how one-sided some maps in this title are.
Blizzard World is a hybrid map that features the objective shifting between capturing a point and escorting a payload. Its recent return has been met with criticism from players due to perceived balance issues.
Overwatch 2's Blizzard World throws players into a whirlwind tour of Blizzard Entertainment's greatest hits, featuring sections themed around Warcraft, StarCraft, and Diablo. However, ever since the map's return, players have voiced strong opinions about pushing past the first attack point. Here's what real_488 said in their post:
u/real_488, the author of the Reddit post above, goes on to mention how the rest of the map is just fine as it is; the main hurdle as an attacker is the primary entrance to the first point.
The first point on Blizzard World in Overwatch 2 is difficult for attackers to capture because defenders have a lot of cover. Moreover, this map has a choke point that creates a major bottleneck for attackers. There are very few flanking routes for attackers to get behind enemy lines and disrupt their hold.
Redditors like u/Anonymous-Turtle-25 and u/I9Qnl have even compared these chokepoints with the 2CP modes of Overwatch, which have been hated by a majority of the player base in unison.
Redditors suggested that some heroes that can be successful on the first point include Wrecking Ball,
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