The Thaumaturge has been on my radar since its debut reveal a year ago. As a fan of all things supernatural, this quirky new detective RPG set in an alternate history timeline ticked all the boxes for me at first glance: Broody atmosphere, challenging turn-based gameplay, and intriguing demons to tame, each with their unique personalities and backstories.
If that sounds a bit too much like SEGA's MegaTen series or the Persona games, read on - because this might just be the game for those itching for something similar. Here's our in-depth review of Poland-based developer Fool Theory's latest game The Thaumaturge.
This story-heavy journey is all about Wiktor Szulski, a thaumaturge. People like him are magicians who form pacts with powerful otherworldly entities called Salutors. These creatures can influence humans in their day-to-day lives or are attracted by powerful human emotions.
Whether this is by stoking the embers of jealousy in a relationship or feeding on hate strong enough to drive one to murder, Thaumaturges are trained to seek out these creatures and either tame them or set them free. Traveling around the world in pursuit of ways to rejuvenate his pact with his Salutor "Upyr", Wiktor returns to his home in Warsaw in the year 1905.
Following his father's untimely death, he must set out to seek answers - not just about his passing but also his family legacy and relationships with others. At the same time, the city is a melting pot of cultures. Religion, superstition, and various other beliefs run rampant. Alongside political turmoil, clashing beliefs, and a chasm between the rich and poor, this ensures the varied districts of Warsaw are teeming with Salutor activity.
As such, Wiktor must seek those who come to him for
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