Sand Land, the Action RPG from Bandai Namco based on Akira Toriyama’s manga of the same name, is a vast, but cruel world. Thankfully, you don’t need to have read the manga to know what to do and where to go. It’s a pretty straightforward game, but when it comes to general knowledge of the game itself, that’s another matter entirely. Several habits I have in action RPGs had to be completely shelved.
After 20-30 hours with the game, I have some advice for would-be Fiend Princes in Sand Land. Some of it might be obvious, but it is something worth keeping in mind as you explore the vast expanse of the desert, and beyond.
Disclaimer: This features minor spoilers for Sand Land.
Your instinct will probably be to fight as Beelzebub - the protagonist of the manga, and an incredibly powerful fiend. However, in my experience, unless you’ve put the effort into mastering his dodge roll, you’ll take more damage than is necessary. There are also the Elite/powerful enemies that can easily slaughter the protagonist if he’s on foot.
Instead, fight as many of the battles as you can in a tank. Take the time to understand how Beelzebub fights - there are a few battles when you can’t summon a vehicle - but vehicle combat is king. Especially the tank, and one of the later suits. Even the Jump-bot is pretty useful in combat.
It gets expensive to upgrade your vehicles. You’re going to need a lot of Steel in Sand Land, as well as other useful crafting materials to keep leveling up all your vehicles. In my experience, it’s best to keep a couple of them as leveled up as possible - the ones that are most likely to be used in combat.
For me, the best Sand Land vehicles to upgrade were the Jump-Bot and the tank. Some of the later vehicles will start at
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