The Overwatch 2 Developer Update event is shaping up to be a game-changer, with significant updates planned for competitive play, hero abilities, and player experience. With Season 10 nearly around the corner, the Developer Update provided insights about features that would be greatly welcomed by the Overwatch community.
This article delves into two features discussed under the Defense Matrix Initiative: the Overwatch section that manages the player base's disruptive behavior, and an upcoming player survey feature. Read along to know all that was revealed in the Overwatch 2 Developer Update event.
Note: Parts of the article are subjective and solely reflect the writer's opinions.
Players have long been frustrated with the game offering only three slots to the "Avoid as Teammate" feature. More than often, after a match with a player you dislike, you would want to avoid them in future matches. Restricting this option to only three players did the job well in Overwatch 1, but in an F2P game like Overwatch 2, it just wasn't enough.
Another problem that persisted was that players added to the avoid list would only stay there for 14 days. You always have a chance to meet them in your team after the avoid duration is over. The only way to avoid this would be to put them on the avoid list again, but this too can be only done once they have been your teammate or an opponent. Defense Matrix aims to sort all of these out.
There's good news for everyone here. Gavin Winter, Senior Systems Designer, revealed in the Overwatch 2 Developer Update that they are now adding a total of 10 slots to the avoid as teammate list, with a feature where you can prioritize and pin the top three players you would want to avoid. In the Developer Update,
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