The latest Clash Royale Season 57 balance changes are set to introduce stat modifications to a variety of cards in the game. Scheduled to start on March 4, 2024, Clash Royale Season 57 will introduce varied alterations, such as nerfs for cards like Evolved Knight and Evolved Royal Recruits, as well as buffs for the likes of Evolved Ice Spirit and Golden Knight.
This article provides all the details about the Clash Royale Season 57 balance changes.
A decrease in the range from 6.00 tiles to 5.50 tiles (-8%) challenges players to reconsider the strategy on deck focused on Little Prince on the battlefield.
The hit speed of the Evolved Knight sees a reduction from 0.909 hits/second to 0.833 hits/second (-8%), coupled with a decrease in damage multiplier from 1.10 to 1.00 (-9%).
Evolved Royal Recruits will undergo a nerf in which their Damage Multiplier stat will decrease from 1.06 to 1.00 (-6%).
Goblin Giant will have a slight reduction in his HP from 3,336 to 3,232 (-3%) in the upcoming Clash Royale Season 57 balance changes.
With its hit points reduced from 1,440 HP to 1,312 HP (-9%), the Goblin Drill faces a slight decrease in durability, impacting its survivability during skirmishes.
The Evolved Bomber's bomb toss will experience a modest reduction in bounce distance, dwindling from 3.00 tiles to 2.50 tiles. This alteration will reduce the usage of the Evolved Bomber in Clash Royale battles.
Evolved Valkyrie will have a slight increase in HP Multiplier from 1.00 to 1.15, granting her a better chance of survival.
Enjoying a significant boost in radius, the Evolved Ice Spirit expands its area of effect from 1.50 tiles to 2.00 tiles (+33%), granting players greater crowd control.
The Magic Archer receives a notable decrease in first
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