For those who only read the Sand Land manga, this ending isn’t one that they will be familiar with. The second half of the game is based on the anime, and OVA, which added a second storyline. After the events that took place on the Flying Fortress Garam, players are treated to several cutscenes that are worth watching, before the final credits roll. It’s a worthy tribute to the work Akira Toriyama put into his manga and anime over the last several decades.
The ending technically begins once you’ve beaten the final boss, but there is still gameplay to do aboard the Flying Fortress Garam. There’s the matter of trying to find a way off the battleship, and the problem of what to do with the beaten Muniel.
That said, this article will cover more details about the ending of Sand Land.
Disclaimer: This contains major spoilers for the ending of Sand Land .
The Sand Land ending begins after defeating Muniel for the final time, with a punch reminiscent of Goku’s powerful Dragon Fist attack, the angel belches up a great deal of Aquanium, as well as two purple urns, which fall off the side of Flying Fortress Garam. The fortress continued to climb higher into the air and break down at the same time, so the party decided to flee and try to stop things.
Beelzebub reluctantly left Muniel behind, to help Ann control the Fortress. Supreme Commander Bred surprised everyone by helping pull the lever to try and stop the ship’s ascent. Ann called the former enemy misguided, but not evil.
While the lever was pulled, it didn’t appear to help. Bred led the way to the escape pods, but Beelzebub stayed behind. There wasn't enough room, and he was confident his strength as a fiend would save him. Plus, he had one more thing to do - rescue Muniel.
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