The Caged Magistrate is an early main story quest in Dragon's Dogma 2. This mission might be incredibly hard for some players because it’s technically a stealth quest. Players have the option of combat while down in the dungeons, but it’s ill-advised unless you’re at a level high enough to survive the incoming attacks. Thankfully, as long as nobody sees you defeat the guards, there appear to be no consequences, and you can even revive them later if you’d like.
That said, The Caged Magistrate can be a difficult quest in Dragon’s Dogma 2. Thankfully, we’ve completed it and are here to help you run through this as easily as possible. Let’s dive into this main story quest from Capcom’s latest ARPG and get it wrapped up.
You’ll receive The Caged Magistrate in Dragon’s Dogma 2 alongside a quest to kill monsters and a mission to head to The Nameless Village. This mission takes place within the walls of the main city, so you don’t have to go anywhere else. However, it must be done under the cover of darkness.
Guard Captain Brant has made sure you have access to the dungeons and even lends you a key. If you need to, you can steal another while exploring the castle’s dungeons. This is especially handy if you get arrested later. At night, head onto the Vernworth Castle’s premises and head to the location above, marked “Vernworth Castle Gaol Tower.” The stationed guard says you have access to go in.
However, before you do, explore the nearby area well and unlock a set of guard armor. This can be worn regardless of the vocation you've equipped, as it’s purely cosmetic. It will, for the most part, make guards ignore you. Head down into the jail cells, going deeper into the tower. When in the jail proper, you’ll see a pair of guards slowly
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